The mushrooms increase Mario's size, the flowers give him firepower, the stars make him invincible for a short time and the power block converts bricks to coins. The piranha flowers now jump out of the pipes. There is a new turtle who wears a football helmet and cannot be destroyed. And in addition to the regular surprise boxes, some of the question mark boxes now have wings and can fly around the screen!
But what is a new SMB without fresh, new characters? Without a doubt the best addition to the game is Mario's pet dinosaur!
When Mario grabs the golden egg power-up, it splits open and a smiling, green dinosaur appears! Mario can then hop on and ride his pet throughout the level, using the creatures abilities to take on the advancing groups of enemy creatures.
Should Mario get hit by an enemy while astride the prehistoric power-up, the dinosaur drops Mario and quickly runs off the screen. Besides giving Mario an extra life, the dino also has a long sticky tongue which can whip out and eat the enemies coming at him!
The bad guys give dino indigestion and he can use them as a weapon. Press the fire button when other nasties appear and dino spits out heartburn type fireballs! But the most impressive new move is reserved for Mario himself! When he grabs a special feather, he puts on a cape and can fly on the screen like Superman! Like the previous Super Mario games, SMB4 doesn't set new standards for graphic detail and resolution but it does utilize many of the new features built into the hardware of the Super Famicom.
One such new trick is the creation of multi layers of screen graphics. On the Super Famicom up to 4 layers of action can move independently! In one level, for instance, Mario is inside a castle. The back wall of the castle is one layer. A cyclone-type screen fence is a second layer. A third layer is a group of turtles climbing the outside of the fence and the fourth layer is another group of turtles climbing the inside of the fence.
Mario must also scale the fence but in doing so he has to avoid the turtles coming at him. If he finds a revolving gate, he can hop on it and it rotates him around to the other side of the fence. This technique increases the play options even more! Another new use for this layer technique is the ability to realistically duplicate the way items look when they are in water. Previously all that could be done is to have water around a character as he swims.
Now by adding another graphic layer in between the swimmer and the screen, the real translucent look of the water can be duplicated.
Waves and currents along with other moving objects can be added in layers to further enhance the appearance of the game. In addition, the game now progresses visually a lot smoother. With the scaling feature built into the Super Famicom Mario can now 'zoom' in and out of the different areas in his new world. He can zoom in from an overview of the world to a close-up of the section of the level he is on, and then further into the actual game screen - all with the scaling that only arcade games could previously provide.
SMB 4 shows off all the great new features of the Super Famicom while still providing the longest, hardest and most realistic adventure yet for Mario and Luigi. This was one of the first two releases for the system and undoubtedly will be the biggest seller. This Mario possesses larger characters just check out the size of the Bullet Bob in the screen shot below!
Mario also has a dragon pal, named Yossie at least in the Japanese version that he can ride or use as a springboard. We were blown away by the echoing sound effects when Mario is in a cavern and the transparent graphics at the ghost house notice how you can see the house through the clouds in the screen above.
Browse games Game Portals. Super Mario World. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. In addition to the running and jumping moves found in past games, the player can float with the aid of special items, and execute new types of jumps such as the spin jump. The game has a total of 96 levels.
Super Mario World is great! The player navigates through the game via two game screens: an overworld map and a side-scrolling playfield. The overworld map displays an overhead representation of the current world and has several paths leading from the world's entrance to a castle.
Paths connect to action panels, fortresses, ghost houses and other map icons, and allow players to take different routes to reach the world's goal. Moving the on-screen character to an action panel or fortress allows access to that level's playfield. The majority of the game takes place in these linear levels, populated with obstacles and enemies, with the player traversing the stage by running, jumping, and dodging or defeating enemies.
The player is given a number of lives, which are lost when an enemy attacks Mario, falls into a pit of lava, or runs out of time. If all lives are lost at any point in the game, the "Game Over" screen will appear, in which the player can continue from the last level played by selecting "Continue". Each world features a final stage with a boss to defeat; each of the seven worlds features fortresses controlled by one of the Koopalings, and the player also battles Bowser in his castle in the seventh and final world.
Super Mario World includes a multiplayer option which allows two players to play the game by alternating turns at navigating the overworld map and accessing stage levels; the first player controls Mario, while the second controls his brother Luigi. What more can you ask for? This game is a great game! It's 5 great games on 1 cartridge! I played this soooo much as a kid! Download Now!!!
You definetly won't regret it! Super Mario All-Stars is a great Mario collection. In this collection, the graphics and sound have been upgraded for all the games. You can also save and quit at any point in either game. This is a great collection any Mario fan should have. Downloading this game, eh? Good choice!
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